Exploration 12.2: Set Both xo and vo for Planetary Orbits
Please wait for the animation to completely load.
This Exploration shows a planet orbiting a
star. The initial position in the x direction and the initial velocity
in the y direction of the planet can be set at t = 0 time units when
the planet is on the x axis. The difference in orbital trajectory,
therefore, is due to the planet's initial position and velocity (in this animation
GM
= 1000).
Restart.
- As you vary the initial velocity of the planets, how
do the orbital trajectories change?
- What happens to the orbit when x0 gets really small
(keep v0y = 10)?
- What happens to the orbit when x0 gets really large
(keep v0y = 10)?
- What happens to the orbit when v0y gets
really small (keep x0 = 5)?
- What happens to the orbit when v0y gets
really large (keep x0 = 5)?
- Find the condition for circular motion.
- For circular motion, what is the period?
- During each of your investigations, what was happening
to the angular momentum as time passed? Why?
- Make x0 = 10. Then for small v0,
what type of orbit occurs?
- For x0 = 10, what v0 makes the
orbit circular?
- As you increase v0 (x0 = 10), the
orbit changes shape. What shape does it have just beyond the speed required
for circular orbit?
- As you increase v0 (x0 = 10) even
further, you eventually reach a condition of “escape.” Use energy
considerations to predict what this escape velocity should be.
- For any circular orbit, predict (and then check on the
graphs) how the magnitude of potential energy compares to kinetic.
Likewise for escape velocity.
- For a given orbit, you should note that the angular
momentum remains constant. How does this relate to the other quantities
in the table (under the simulation window), and discuss what is meant by the
angle “theta.”
When you get a good-looking graph, right-click on it to
clone the graph and resize it for a better view.
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