Recent Changes - Search:

Information Foreword What is EJS? Demos/Examples Credits Links Webcasts Installation Download & Install EJS Workspaces Running EJS Conditions of Use Documentation EJS Console EJS Interface Description Panel Model Panel View Panel Deployment Elements Reference User Feedback English | Spanish | ? View Edit History Print PDF ## Particle Styles A static style for a particle (i.e. a style that will not change during the execution of the simulation) is specified using one of the predefined Ejs constants: NONE. A single dot is drawn. (Equivalent integer: 0) ELLIPSE. (Equivalent integer: 1) RECTANGLE. (Equivalent integer: 2) ROUND_RECTANGLE. (Equivalent integer: 3) WHEEL. An ellipse with its coordinate axes. (Equivalent integer: 4) To specify a style that changes in run-time, you’ll need to declare a variable of type int, associate it to the corresponding element property, and then change the variable according to your program’s logic. The integer values equivalent to each style are specified in the list above.

Edit - History - Print - Recent Changes - Search
Page last modified on April 29, 2009, at 12:11 AM